The Atelier is about to strike the age of 20 and looking back at the series reveals many tweaks and updates to the general gameplay and artwork. With the upcoming release of Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings, we desired to take a peek at the Mysterious trilogy and show the jumps in world map adjustments which Gust has executed with each release.
Begining in 2016 using Atelier Sophie: The Alchemist of the Mysterious Book, the Mysterious series’ started off with a simple world map that was represented by a path to different areas. These areas were small and frequently only included one to two other segments, making them seem rather tiny.
However, Atelier Firis: The Alchemist and the Mysterious Journey seemed to alter all of these with its own world map. Firis along with her party were about to learn more about the lands and discover numerous dungeons and cities along the way. This change showed the biggest change on earth map layout which the series has found to date and gave the impression that this is a real experience.
Nevertheless, these places a much larger than what was found at Atelier Sophie and can also be filled with things to find.
In the event you’d love to view more of Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings, have a look at 25-minutes of combat and synthesis gameplay.
Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings has been arriving to PS4, Switch, and also PC-via Steam on March 27 at North America and March 30 at Europe.
Thus check out the video below in which we take a look at the world maps of this Atelier Mysterious series, and let us know that your Favourite Atelier world maps: