Today, during BitSummit 2018 at Japan, Inti Creates unveiled Bloodstained: Curse of the Moon. It’s an 8-bit spinoff title of the prominent KickStarter game Bloodstained: Ritual of the Night, and is publishing on PC, PS4, PS Vita, 3DS, Switch, and Xbox One after this month.
This 8-bit name is reminiscent of the earliest Castlevania games, also stems out of a stretch target achieved during Bloodstained: Ritual of the Night’s 2015 KickStarter campaign. Bloodstained: Curse of the Moon follows Zangetsu, who’s on a quest to conquer a strong demon housed in an perilous castle.
Though the game does act like the earlier titles in the Castlevania series, Bloodstained: Curse of the Moon sets itself apart with the interesting ally program. Each time a player beats a boss, they will run into a different character which can be sure to connect Zangetsu on his trip. These characters include the whip-wielding Miriam, the alchemist Alfred, also Gebel, who can transform into a bat.
Every single president has different attacks and above all, health bars, so players are more likely to survive a stage when they have allies on their side. There are also ally particular shortcuts and things that only certain characters have access to, with the “simplest” route to access generally being the hardest to navigate through.
The ending of Bloodstained: Curse of the Moon is also determined by players’ options when recruiting allies, which provides the game a huge amount of replayability. The game also features Casual and Veteran issues. While the Veteran difficulty is much harder and rips players back each time they get hit by an assault, Casual problem is easier, doesn’t feature knockback, and supplies players infinite lives.
You may have a look at some screenshots and key art below together with the official trailer for the game, which features Koji Igarashi himself. Bloodstained: Curse of the Moon will release on PC, PS4, PS Vita, 3DS, Nintendo Switch, and Xbox One on May 24.